Rixiform Inc.

Bay Area Computer Music Technology Meetup: ChucK, Python VST, and More

September 24th 2007

Bay Area Computer Music Technology Meetup: ChucK, Python VST, and More
Thursday, October 4, 2007, 6:00 PM
Space Gallery, 1141 Polk St , San Francisco, CA
Please RSVP

Come meet each other and participate in planned and impromptu presentations (“lightning talks”). Presentations will be Ge Wang and Spencer Salazar on ChucK, and Tim Thompson on his Python VST library. Bring your laptop if you would like to make a short impromptu presentation (projection screen and sound system available) or tell the group about new projects and opportunities.

PLANNED PRESENTATIONS

  • Ge Wang and Spencer Salazar presenting on the ChucK audio programming language. Ge and Spencer are both Alumni of the Princeton Sound Lab and Ge is joining the faculty at Stanford in the Center for Computer Research in Music and Acoustics (CCRMA). There is a lot of interest forming in the Computer Music community around ChucK and they have been at it’s originating point. Ge is the chief architect and co-creator of the language and Spencer is the author of several key components, as well as the miniAudicle, an IDE for enjoyable ChucKing. Ge is also enthusiastic about starting a West Coast Laptop orchestra.
  • Tim Thompson will be presenting on a library he has written that allows Python programmers to access the vast variety of VST plugins and synth instruments. He is a former longtime Bell Labs / AT&T / Network Appliance developer who has written a number of computer music frameworks (notably KeyKit). He has more recently been inspired by events such as Burning Man and Woodstockhausen, where his interactive creations include a 12-foot high lyre and an antique radio. Tim’s home page describes his projects and hosts his web-based algorithmic music toys.
  • Short “lightning talk” style presentations from users who have attended with their laptops. Contacting me in advance for this is not necessary unless you have specific concerns.

The event will be held at Space Gallery, 1141 Polk St in San Francisco. There will be a projection screen and stereo sound system. It is an enjoyable space and will be open for people to socialize after the presentations. There will be light food to enjoy while you are talking. Many thanks to Ray at Space Gallery for hosting this meetup!

At 9pm the venue will switch gears from Computer Music Technology Group tech talk. Further eclectic inspiration begins at 9pm as professional skateboarders do a short exhibition on a small portable half-pipe skate ramp inside the gallery while CB Records Mophone and friends perform mashup sets of live rock and funk re-mixes. Should be amazing!

Polk street also offers a variety of restaurants for after meetup dining and conversing.

Looking forward to meeting all of you, and please feel free to contact me about presenting for future events, hosting or sponsoring an event, etc. – noah [at] listenlabs.com.

BIOS

Ge Wang received his B.S. in 2000 in Computer Science from Duke University and PhD in 2007 studying with Perry Cook in Computer Science at Princeton University, and is an assistant professor at Stanford University in the Center for Computer Research in Music and Acoustics (CCRMA). Ge conducts research in real-time software systems for computer music, programming languages, visualization, new performance ensembles (e.g., laptop orchestras) and paradigms (e.g., live coding), interfaces for human-computer interaction, pedagogical methodologies at the intersection of computer science and computer music. Ge is the chief architect of the ChucK audio programming language and the Audicle environment. He is a founding developer and co-director of the Princeton Laptop Orchestra (PLOrk), and a co-creator of the TAPESTREA sound design environment. Ge composes and performs via various electro-acoustic and computer-mediated means.

Tim Thompson enjoys the creative process of developing artistic software for both music and visuals, often involving the use of unusual controllers. Most widely known as the developer of the KeyKit programming environment for algorithmic and realtime MIDI experimentation, he has more recently been inspired by events such as Burning Man and Woodstockhausen, where his interactive creations include a 12-foot high lyre and an antique radio. He lives in Silicon Valley and collaborates with local ensembles Dud and DOUBLE VISION. Tim’s home page documents the variety of his activities and allows people to play with web-based algorithmic music toys.

Spencer Salazar is a software engineer and music technologist from San Francisco. A cohort of the Princeton Soundlab, he is the main developer of miniAudicle, an integrated development environment for the ChucK audio programming language. He has implemented several components of ChucK proper, and has composed for, performed in, and developed software for the Princeton Laptop orchestra. By day he works on human-computer interface technologies for a Bay Area product development group.

ABOUT THE BAY AREA COMPUTER MUSIC TECHNOLOGY GROUP

Meet other computer music technology enthusiasts for presentations of computer music techniques and technologies (all music genre outputs are welcome). If you are a user of max/msp, csound, ChucK, CLM, Live, Reaktor, Kyma, JMSL, SuperCollider, or other computer music synthesis, composition, and live performance software this group is for you. Come to learn new techniques, better the code base, find collaborators, and find out what what’s happening in studios, labs, and live work spaces around the Bay Area.

Join the Bay Area Computer Music Group and RSVP for the first event here